THE DIMENSIONS OF PATHOSCAPE
Pathoscape is a two-dimensional affect space, i.e. it maps all possible feelings states onto a plane defined by ๐ฅ and ๐ฆ axes. States are represented as vectors from the origin projecting into the plane, wherein these states are differentiated by the vectors' directions and magnitudes. Any state ๐ง can be specified by the angle (θ) and magnitude (โฃ๐งโฃ) of the vector representing that state. The magnitude of a state represents both its intensity and what is called its valence. Valence is the degree to which a state feels pleasant (positive) or unpleasant (negative). The figure below shows vectors (๐งโ, ๐งโ, ๐งโ, ๐งโ) representing four feeling states. Both ๐งโ and ๐งโ have positive valence, but ๐งโ has a larger magnitude and is therefore more intensely pleasant. Likewise, both ๐งโ and ๐งโ have negative valence, but ๐งโ has a larger magnitude and is therefore more intensely unpleasant. In Pathoscape, valence can vary in all directions, and is not necessarily colinear with either axis, so valence is not a dimension of the affect space.
The ๐ฅ-axis in Pathoscape measures impulse, a subjective drive to action. Being "amped up" and driven to react are feelings of impulse. Obviously, impulse requires a state of arousal, but this arousal has directional meaning. In the positive ๐ฅ direction, impulses are extroverted, while in the negative ๐ฅ direction, impulses are introverted (See top figure). Extroverted impulses are forward impulses when ๐ฆ is positive (quadrant I) and outward impulses when ๐ฆ is negative (quadrant IV). Introverted impulses are inward impulses when ๐ฆ is positive (quadrant II) and backward impulses when ๐ฆ is negative (quadrant III). Each directional impulse is associated with an action tendency that prompts the subject to interact in a certain way with the stimulus, as shown in the table below. Notice quadrants I & III are opposites and quadrants II & IV are opposites.
The ๐ฆ-axis in Pathoscape is called protovalence. The positive direction of the protovalence axis represents joy, while the negative direction represents misery. Positively-valenced emotions have positive protovalence values, and therefore a joy component, while negatively-valenced emotions have negative protovalence values, and therefore a misery component. However, the ๐ฆ-axis is not a valence dimension, per se, but rather the direction of prototypical valence, i.e. a joy-misery axis. Protovalence is different from valence in that valence is just general pleasantness or unpleasantness, measured by the magnitude of a state's vector regardless of direction, while protovalence specifically measures the ranges of joy and misery and is only measured in the ๐ฆ dimension. In this way, hedonic quality (valence) is not confined to one dimension ranging from joy to misery, but instead allows any positive state to be equally pleasant as any other, even if not equally joyous, and allows any negative state to be equally unpleasant as any other, even if not equally miserable. After all, under some circumstances, excitement or awe can feel as pleasant as joy, and terror or fury as unpleasant as misery. Since the vectors for these states other than joy and misery vary at different angles from the ๐ฆ-axis, valence cannot be a dimension of the affect space like protovalence can.
These two dimensions are presumed to represent the activities of the same two neurophysiological systems (the mesolimbic and reticular systems) posited by Russell as used in the Circumplex Model. However, they are interpreted as protovalence instead of valence and impulse instead of arousal, giving the four quadrants of Pathoscape after cognitive interpretation of the activities of the two systems. Additionally, cognitive interpretation of the integrated activities of exogenous and endogenous attention possibly plays a role in differentiating affective states, as will be discussed shortly.